![]() It's all been amazing, but it's been amazing for 3 (4) games now. ![]() Calculated combat, consequential deaths, the grand scope of the level design, the feeling of loneliness, the immersive multiplayer, the mysterious world and lore. Demon's Souls was something extremely fresh and original, but I feel like after Darks Souls and its sequel all of the originality has been capitalized on enough already. I would like to see them try something new at least. And it would be very hard to make a cohesive, intriguing plot using that narrative structure. ![]() I think they should explore and experiment with the environmental storytelling, that's what they're good at, and that's what makes them different.
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